We present a method for efficiently calculating the interference ofcomplex-valued two-dimensional wave patterns that is useful during thegeneration of synthetic holograms. These patterns are representedas a special kind of images (textures), and the interference iscalculated in a computer graphics rendering process. This enablesus to leverage hardware support for holographic imaging that isimplemented in many state-of-the-art computer workstations. Usingthis approach, we gain a speedup of a factor of 60--90 compared withconventional calculation methods for interfering wave patterns. Ourmethod is evaluated numerically, examples are shown, and the programcode is outlined.
@article{Ritter1999Hardwarebasedrendering, author = {A. Ritter and J. Böttger and O. Deussen and M. König and T. Strothotte}, doi = {10.1364/AO.38.001364}, journal = {Appl. Opt.}, keywords = {Computer holography; Diffractive optics}, month = {mar}, number = {8}, pages = {1364--1369}, publisher = {OSA}, title = {Hardware-based rendering of full-parallax synthetic holograms}, url = {http://ao.osa.org/abstract.cfm?URI=ao-38-8-1364}, volume = {38}, year = {1999}, }