This paper presents an approach for vivid representations of foliage based on implicit surfaces. It approximates the complex lighting interaction within the foliage and enables a clear illustration of its general shape and local density, thus supporting the three-dimensional depth cue of the viewer. Due to its straightforward implementation as a preprocessing step that only adjusts the normal vectors of the geometry, this method has no additional memory requirements during the rendering process, and is especially applicable to real-time visualizations.
@inproceedings{Luft2007ExpressiveIlluminationFoliage, acmid = {2381396}, address = {Aire-la-Ville, Switzerland, Switzerland}, author = {T. Luft, M. Balzer, O. Deussen}, booktitle = {Proceedings of the Third Eurographics Conference on Natural Phenomena}, doi = {10.2312/NPH/NPH07/071-078}, isbn = {978-3-905673-49-4}, location = {Prague, Czech Republic}, numpages = {8}, pages = {71--78}, publisher = {Eurographics Association}, series = {NPH'07}, title = {Expressive Illumination of Foliage Based on Implicit Surfaces}, url = {http://graphics.uni-konstanz.de/publikationen/Luft2007ExpressiveIlluminationFoliage}, year = {2007} }