Visual Computing

University of Konstanz
Landscape and Urban Planning

A framework for geometry generation and rendering of plants with applications in landscape architecture

O. Deussen
Teaser of A framework for geometry generation and rendering of plants with applications in landscape architecture

Material

Paper (.pdf, 560.8 KB)

Abstract

Methods for creating virtual vegetation using techniques of computer graphics are presented. First, a newgeneration method for plant geometries is shown. The resulting models are combined to form a realistically looking vegetation. In the final step, the models are converted into a special representation that is used to create synthetic illustrations of plants. The illustrations can be drawn in various drawing styles, animation of the illustrations is possible. The method can be used to generate interactive walkthroughs in a sketched virtual world.

BibTeX

@article{Deussen2003frameworkgeometrygeneration,
  author     = {O. Deussen},
  doi        = {10.1016/S0169-2046(02)00216-5},
  issn       = {0169-2046},
  journal    = {Landscape and Urban Planning},
  keywords   = {Computer graphics, Visualization, Plant models, Non-realistic computer graphics, Illustration },
  number     = {1–2},
  pages      = {105 - 113},
  title      = {A framework for geometry generation and rendering of plants with applications in landscape architecture},
  url        = {http://www.sciencedirect.com/science/article/pii/S0169204602002165},
  volume     = {64},
  year       = {2003},
}