Visual Computing

University of Konstanz
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques

Computer-generated Pen-and-ink Illustration of Trees

O. Deussen, T. Strothotte
Teaser of Computer-generated Pen-and-ink Illustration of Trees

Material

Paper (.pdf, 583.8KB)

Abstract

We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree skeleton and a visual representation of the foliage using abstract drawing primitives. Depth discontinuities are used to determine what parts of the primitives are to be drawn; a hybrid pixel-based and analytical algorithm allows us to deal efficiently with the complex geometric data. Using the proposed method we are able to generate illustrations with different drawing styles and levels of abstraction. The illustrations generated are spatial coherent, enabling us to create animations of sketched environments. Applications of our results are found in architecture, animation and landscaping.

BibTeX

@inproceedings{Deussen2000ComputergeneratedPen,
  acmid     = {344792},
  address   = {New York, NY, USA},
  author    = {O. Deussen, T. Strothotte},
  booktitle = {Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques},
  doi       = {10.1145/344779.344792},
  isbn      = {1-58113-208-5},
  keywords  = {biological systems, frame buffer tricks, non-realistic rendering},
  numpages  = {6},
  pages     = {13--18},
  publisher = {ACM Press/Addison-Wesley Publishing Co.},
  series    = {SIGGRAPH '00},
  title     = {Computer-generated Pen-and-ink Illustration of Trees},
  url       = {http://graphics.uni-konstanz.de/publikationen/Deussen2000ComputergeneratedPen},
  year      = {2000}
}