We present a method for generating line drawings of complex geometries in the style of crosshatched illustrations. Hatching lines are generated by intersecting the geometry with a set of planes. Half-toning on the basis of the generated curves is used to represent a given intensity distribution. Computing a geometric skeleton allows us to determine automatically the orientation of the intersection planes for a wide variety of models. By using predefined line styles different types of illustrations can be generated. Applications of the method are discussed, examples are given.
@inproceedings{Deussen1999illustrationtechniqueusing, author = {O. Deussen and J. Hamel and A. Raab and S. Schlechtweg and T. Strothotte}, booktitle = {Graphics Interface Conference, Kingston, Ontario, June 1999}, pages = {175--182}, title = {An illustration technique using hardware-based intersections and skeletons}, year = {1999}, url = {http://graphics.uni-konstanz.de/publikationen/Deussen1999illustrationtechniqueusing}, }