Visual Computing

University of Konstanz
Graphics Interface Conference, Kingston, Ontario, June 1999

An illustration technique using hardware-based intersections and skeletons

O. Deussen, J. Hamel, A. Raab, S. Schlechtweg, T. Strothotte
Teaser of An illustration technique using hardware-based intersections and skeletons

Material

Paper (.pdf, 10.0 MB)

Abstract

We present a method for generating line drawings of complex geometries in the style of crosshatched illustrations. Hatching lines are generated by intersecting the geometry with a set of planes. Half-toning on the basis of the generated curves is used to represent a given intensity distribution. Computing a geometric skeleton allows us to determine automatically the orientation of the intersection planes for a wide variety of models. By using predefined line styles different types of illustrations can be generated. Applications of the method are discussed, examples are given.

BibTeX

@inproceedings{Deussen1999illustrationtechniqueusing,
  author     = {O. Deussen and J. Hamel and A. Raab and S. Schlechtweg and T. Strothotte},
  booktitle  = {Graphics Interface Conference, Kingston, Ontario, June 1999},
  pages      = {175--182},
  title      = {An illustration technique using hardware-based intersections and skeletons},
  year       = {1999},
  url        = {http://graphics.uni-konstanz.de/publikationen/Deussen1999illustrationtechniqueusing},
}